It's been an exciting few weeks for Albion Online: after years of anticipation, the game has officially launched worldwide on the App and Play Stores. In our newest Dev Talk, Game Director Robin Henkys takes a look back at the mobile launch and gives a preview of some of the big changes coming to Albion with the next major content update.
here is some added info on the current plans for Elite Specs (still subject to change though!):
Spec level cap to be increased from 100 to 120, with 101-120 being Elite Specs.
Max spec across all weapon lines in a tree (often called "400/400") currently gives +300 IP. With elite specs, if you had *everything* at 120/120 (i.e. 480/480) you'd hence get +360 IP.
However, getting to 120 is going to be very very hard, so it's almost certain that +360 IP will NOT become the standard or baseline.
When we introduce Elite Specs, will will likely buff combat fame generation across the board, meaning that it will be easier than it is right now to hit 100 spec. This is intended to act as a gap closer between normal and hardcore players. So while the theoretically IP bonus cap (see above) would sit at +360 in theory, we intend the actual average IP gap between "normal" and "hardcore" players to remain the same or possibly even decrease somewhat (as it will be easier than right now to hit +300 IP)