Need expert mathematician

here something that is really bothering me

[don't watch the video, it isn't needed just watch the second]

So basically i cover the important of having keys and what you should do to gain maximum keys, which the end the answer is hellgate 5v5..

However, a friend of mine mcpasta who helps player on the forum said that something is wrong with the formula.. Which i triple check with each picture i saw and with picture he posted....

There is something interesting, a missing factor, and im dying to find out what this factor is..

this is the video i need your help with, if you cannot watch the vid please read below as ill put what i put in the vid in words.....

there is a math formula for keys... the first vid shows this and the second as well,

wiki.albiononline.com/wiki/Adventurer%27s_Challenge

The fame does change a bit on or so on the farming and on some of the other challanges, however if 1 formula is working , that formula should keep working....

this formula was alittle off. it was Fame^.5x1.6 [fame increase to the .50 power times one point six]...

The one that worked was Fame^.5x1.5 [fame increase to the .50 power times one point five]...

Ill show you an example,

if you click the video, pause it instantly you get a screen shot of some numbers... if you calculate 105,421 ^.50 you get =324.68600216209 round that off and you get 325. Now multiply that by 1.5 . =487.5 keys. which if you look at the video screen shot it is the same a the main boss... lets try the screen shot my friend put his reddit. imgur.com/a/99Lmg0R now lets look at the number 49,417 and factor it in for fame in the formula *fame^.50x1.5* 49,417^.50==222.29934772734, round it off = 222x 1.5=333keys You can try everything on any fame and you will get a very very very close estimate.. one last time,, the mob for 793^.50==28.160255680657 round off, 28x1.5=42...

So the formula fame^.5x1.5 seem to work on every fame to calculate the keys.... However, there is a problem and here where the dilemma, lets call calculate a fame that is 1,000,000 fame per hour.. so lets just use the number 1,000,000 fame and factor it in for the usual formula..

1mill^.5=1000x1.5=1500keys .... something is wrong here, if i factor 1mill fame i get 1500keys.. However, hellgate has 4 mini boss and 1main boss, When i told this to mcpasta he said that the 1mill fame would be wrong because the keys for hellgate should be 333keys mini boss and there are 4, let say someone manage to kill all 4, that 333x4= 1332 keys and the main boss gives 487 keys so factor that in you get, 1819.... however the fame will not reach 1mill, 49,417fame x4= 197,668 add the main boss [105,421] and you get 303,089fame .. I add that factor into the formula.. 303,089^.5=550.53519415202.. round off would be 551and now times 1.5 .. 551x1.5= 826.50keys per run...

I literally tried almost everything and im still adding more of it.... I tried making the difference between 105,421-49,417 and doing difference between both of the keys of both bosses, 487-333 and as a result both number doesnt add up when you use the formula... I tried checking many times if the formula [which so far is working perfectly when calculating the fame for keys] would work if reverted... such as... you have 487 keys. you would divided by 1.5 which is 324.66 multiply it by it self 105,404.1156 ... or 333 key on miniboss divided by 1.5=222 times itself 49,284.. which def come close to the fame 49,417 or the main boss 105,404 vs 105,421......

So umm, im really hoping that the factor that im missing in here isn't one silly formula or little factor error on the 1,000,000 math or something simple.. but if it is i would appreciate an expert in mathematics explain this to me when you have free time.... Thank you

sincerely

Final XD

keep the troll to a minimal and focus on the thread discussion thanks.

ps. im alittle mad because this is the only thing i can't explain my self to my friend mcpasta... I have for the first time no answer to this.. so i come here to you smarties to help me

sqrt (x) + sqrt (y) + sqrt (z) != sqrt (x + y + z)

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