See what Thorn-Delwyn has to say about this topic.

Posted by Funstealer 4 years ago

long story short things that need adjusting to t8 hide monsters since they have been placed into the open world

1) they are on a 24hour respawn each day any time a mammoth or bear was killed the day before it is 24hours from that mark. this needs to be adjusted to a more RNG like all the other nodes are

2) t8 hide does note have a chance to enchant when dead this again needs to be changed and give it a chance to change while dead. the other nodes do so why cant animals

3) t8 hide monsters despawn after 1hour left dead this is a big problem since lots of people just run around and kill the monsters for pup drops and leave them dead and since the 24hour timer if somone kills one when it spawns and noone finds it within that hour it is gone till the next day which is kinda silly maybe make a longer death timer or have them auto respawn if u wanna keep a 1hr ground timer

Posted by Thorn-Delwyn 4 years ago (Source)

Thank you very much for reporting!

After looking into the issue we figured out what caused it.
It is not working as intended and we will address this issue as soon as possible.

According to our logs the amount of enchanted hide gathered hasn't change much.

Along with the fix to problem 1) we want to change the decay time for T7 and T8 hide mobs from one hour to 24 hour.
Thanks again for bringing this to our attention.

Best regards,

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