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Posted by Saiph 4 years ago

Can you please address this? The cast time, mana usage, necessity of a purge or CC immune helmet (merc or knight), and susceptibility to interrupts are causing Holy to be extinct in GvGs.


Posted by Retroman 4 years ago (Source)

The standtime defines how long a character can't move AFTER the cast.

In the case of Flash Heal it used to be 0.8s cast and 0.2s standtime. This meant after 0.8s the cast will be finished and the target get healed. However you were unable to move for an additional 0.2s after the cast. Now with the adjustment you can start moving immediately after the cast went through.


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