Posted by PrintsKaspian 3 years ago
Lancelot Patch #7 - Ver. 1.11.358 / REV 117521 - 23 May 2018
Changes
- When a territory changes owners, any attack sent from that territory will now be cancelled and will not trigger a counterattack.
Combat Balance Changes
- Helmets:
- Electric Discharge (Judicator Helmet):
- Area Radius: 14m -> 11m
- Stun Duration: 2s -> 1.5s
- Harvester Gear:
- Magic Pollen (Harvester Cap):
- Now inflicts Sleep instead of Fear
- Fear Duration: 4.84s -> 0s
- Sleep Duration: 0s -> 3.87s
- Shoes:
- Rotten Ground (Cultist Sandals):
- Damage vs Players: 34.07 -> 28.79
- Nature Staffs:
- Spirit Animal (Rampant Staff):
- Heal per Tick: 11.51 -> 10.39
Fixes
- Fixed an issue where, when a toggle spell was untoggled immediately after casting it, the effect was sometimes not removed
- Fixed an issue where eating fish incorrectly displayed a message about getting combat fame in the combat chat channel
- The following items should now benefit from their corresponding crafting specialization regarding quality:
- Relic armors
- Nature Staffs
- Undead Tridents
- Facebreaker Shield
- Ghastly Candle Torch
- Additionally, Facebreaker Shield and Ghastly Candle Torch should now correctly benefit from combat specialization and thus gain the correct amount of item power
- Fixed an issue where the orientation of arrows was incorrect for the Multishot spell
- Numerous additional graphical, texture, animation, UI, and localization fixes
Posted by Retroman 3 years ago (Source)
That is much less combat balance changes than advertised.
This is not the balance patch. The balance changes in this patch are more of a hotfix for live. The changes from the NDA balance thread are still intended for the Pre Season patch.
Cheers,
Retro
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