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Posted by nogare 6 years ago (Source)

Feature Release / Version 1.0.268 - REV x / 20.01.2016

CHANGES

  • The Undead have their day in the sun:
    • New dungeons!
    • New mobs!
    • New bosses!
  • Other spooky things that you will discover!
  • There is now a Repair All button in the repair interface.
  • All normal minimap icons should now also appear on the cluster map.
  • There is now an option to reduce the size of primary HUD elements by 20%.
  • Added the option to enable VSync.
  • Added the option to set a frame rate limit.
  • Potions and food can now be stacked up to 999 units at a time, but are still limited to 10 items (food)/5 items (potions) in their respective equipment slots.
  • It is now possible to equip an item by dragging it to any point in the upper half of the inventory interface; it will automatically be equipped to the correct slot.
  • Made some performance improvements on tablet clients when viewing scenes with large numbers of certain objects.
  • Added the ability to select and delete multipe emails. Also added the ability to select all market mails with a single click.
  • Made it possible to see connected dungeons on the worldmap when selected.
  • Added additional feedback when attempting to activate spells that aren't currently castable.
  • Added a new shortcut: shift-clicking an item (or stack) in the inventory, bank or container can be used to move the item/stack to the inventory/bank/container if open, or from the inventory to repair/salvage/reforge/feed.
  • Added the option to show spells at the bottom of the screen rather than at the side.
  • Added a feature to collect all completed orders from the marketplace at once.
  • Improved shop categories considerably.
  • Improved feedback when spells come off cooldown.
  • Updated menu buttons in the top-right.
  • Added a delay before leaving the duel area counts as losing the duel, so players who involuntarily leave the area can re-enter if they're quick.
  • Enabled Master's, Grandmaster's and Elder's beds and tables to be crafted in appropriate Toolmakers.
  • Chance of an item being destroyed on death has increased from 20% to 30%.
  • Substantially improved the Destiny Board HUD, allowing multiple sizes and making the requirements clearer.
  • Improved the information given in craft listings: below the item name, it now tells you what resources and quantities you need, and shows the numbers in red if you don't have sufficient resources.
  • Reduced weight of journals.
  • Divided craft times of bread, flour, butter and alcohol by 10.
  • It is now possible to kill your horse in more productive ways.
  • Added the ability to sort and stack items in banks.
  • Added a "Quick Equip" button to banks
  • Added the ability to use Guild ranks in the access rights system.
  • Guild Islands are now always owned by the Guild Master.
  • Improved feedback when clicking on uncapturable capture points in GvG.
  • Added Novice's Tome of Spells item.
  • Increased durability of all weapons, armors and accessories by 50%.
    • NOTE: this will result in all previously full-durability items becoming 66% durability, and similar reductions in percentage durability for damaged items. No durability points are lost, but some items may cross damage thresholds as a result.
  • Balanced Elder's Claws (normal and Enchanted) to be the correct levels. This affects their crafting requirements and balance values.
  • Added a small light effect to your player in the new Undead dungeons; this will be added to more areas of the game over time.
FIXES
  • Beginner's Sickle has had its mesh corrected.
  • Fixed the Sword Wall spell on Claymore to not force you to stand still immediately after casting.
  • Fixed some issues where mobs would get stuck and no longer patrol.
  • You can no longer reply to mails from "system".
  • Disabled mission-less agents in Smuggler's Cove and Breakers' Bay.
  • Made it possible to upgrade Master's Alchemist.
  • Made it possible to craft Grandmaster's Demolition Hammer in Elder's Toolmaker.
  • Fixed an issue with transmutation not working correctly.
  • Fixed castle silver payouts: they should now be between 900,000 and 1,000,000 silver.
  • Fixed icon on passive movement spells for medium armor.
  • Fixed numerous issues with Destiny Board requirements and rewards.
  • Rounded up some journal rewards that were previously rounded down.
  • Fixed Repeating Crossbow mob tier requirements on the Destiny Board.
  • Fixed certain issues with charge-up effects not removing charges in certain PvP siutations.
  • Fixed an issue with players being knocked through territory barriers in GvG.
  • Fixed an issue with mob/player facing while feared.
  • Fixed an issue where mounts breaking while mounted didn't dismount the player.
  • Fixed some Fame values in Tinker's Journals, and stopped them returning higher-level materials that aren't used in any Toolmaker recipes.
  • Fixed issues where leaving dungeons in PvP areas would display a warning that you were entering dangerous territory.
  • Made it impossible to try and salvage an item that returns no resources.
  • Fixed some issues with Recruiter's Cape.
  • Made Enchanted Expert's Cloth equipment count towards Destiny Board advancements.
  • Removed a mob aggro exploit.
  • Fixed an issue where mobs with no rewards could spawn right after the server starts up.
  • Fixed an issue where cooldown reduction was reducing non-cast cooldowns (eg moving between regions).
  • Fixed fully-grown farm animals in farm territories having their nutrition capacity reduced.

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