Albion's Environment Art Team gives a look at Brecilien, the new city arriving with the next update.

Dev Talk: City in the Mists

This news article was automatically parsed from the official Albion Online website.

Posted by PrintsKaspian (Source)

In our last Dev Talk, Game Director Robin Henkys presented the Mists, a massive new feature release coming with the Beyond the Veil update on November 21. In our newest video, Environment Artists Johannes Geier and Maria Perakis take a closer look at Brecilien, the mystical "City in the Mists":

A New City

  • Brecilien takes its name from the forest surrounding it
  • Serves as a safe haven for those lost in the Mists or who willingly choose to make it their home
  • Built on the ruins of an abandoned Avalonian settlement
  • Fusion of wilderness and magic creates a symbiotic relationship between the forest, the wisps, and the ancient Avalonian architecture
  • Position is constantly changing
  • Reaching it for the first time is its own challenge

Further Explorations

  • Once inside, the city has a new mystical environment resembling the Mists
  • Includes new music as well (as do the Mists themselves)
  • Many of the same amenities as other cities in Albion
  • Own crafting specialties, shops, and city plots
  • Includes all-new Player Islands:
    • New aesthetic, but identical in price and function to traditional Player Islands
    • Same purchasing requirements, but can be owned alongside Royal Continent islands
    • For this reason, upgrade levels between Brecilien/Royal islands aren’t shared, and abandoning a Royal island does not give a head start in Brecilien

A New Travel Hub

  • Allows direct access to the Roads of Avalon and the Mists
  • Roads of Avalon: 
    • Chooses a random Roads zone
    • When a party member goes through it binds itself to the destination, allowing up to four other party members to join
    • Only bound for a limited time
    • Members who join the group after the binding is in place cannot use it
  • The Mists:
    • Allows access to any available Mists mode (solo nonlethal, solo lethal, duo lethal)
    • Entrance can be used at any time, but has a cooldown to discourage "rerolling" location
    • Gives access to common Mists regions; higher-value regions require Wisps in the open world or the Mists

Surrounding Areas

  • Four permanent regions just outside the city
  • Minimal resources can be found
  • Primarily there so players can access Randomized/Corrupted Dungeons and Hellgates
  • These regions aren’t protected by the city and players can be attacked, though protections exist:
    • Invisibility shrines as in Portal Towns
    • Several ways to re-enter: same exit previously used, OR additional portals
    • Two other exits linked to other regions around the city
    • Total of six ways to avoid attacks
    • Finally, attacking unflagged players results in reputation loss

Wisps of Brecilien

  • Brecilien's Wisps are skeptical of outsiders, but players may be able to earn their respect
  • Value of this respect is currently unknown
  • However, the locals speak of a leader who left the city and may return, shedding more light on this mystery

Beyond the Veil launches November 21; stay tuned for one more Dev Talk on Fey Armor and Pristine Resources.

Thanks for watching, and see you soon!

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