The complete overhaul of the Outlands (black zone continent) one of the main reasons behind the upcoming wipe and a center piece of the Galahad update, but it has been a few months since we last talked about it. Join Robin Henkys as he tells you all you need to know about the new Outlands:
Back in October, we first revealed our plans to redesign the Outlands. These new Outlands combine the best aspects from both Closed Beta and Final Beta, as well as some new features.
The Outlands will be divided into three distinct regions: low, medium and high end. While they all contain valuable resources, the density of high tier resources will be noticeably different in each region making the high end the most attractive to top tier guilds and alliances.
Each region will have dedicated, meaningful hot spots in its inner zones, encouraging constant PvP action. The outer zones will be quieter places for guilds to settle, with room for solo and group play. As we have moved the different time zones closer together and changed the travel distance to not hinder overall gameplay, neighboring guilds will certainly run into each other very often. Watch your back!
Since the black zone continent is all about guilds and guild territories there will only be two cities present. This small number will ensure they are always lively and function properly as a local trading hub. Aside from cities, there are also several harbors present with connections to the Royal Continent.
Lastly, the main advantage of the new Outlands design is that it is very adaptable to different population sizes. If the population is high, we can very easily add more regions to ensure everyone has a spot. In case the population is lower than expected, players will naturally migrate to the more valuable regions and there will still be constant PvP action.
Stay tuned for more information on Galahad later this week! In the meanwhile, make sure to let us know your thoughts and feedback on the Outlands in the comments below or on our forums.